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Kudos AI

Tagged “value-iteration”

3 articles.

5 min readReinforcement Learning

The Parameter Nobody Chooses

The living reward in a grid world is written down once and never discussed, and the optimal policy is a step function of it: eight thresholds between -3 and 0, each flipping exactly one square. The textbook value of -0.04 sits 0.0048 away from the one that decides whether the agent takes the shortcut past the pit, and above -0.0221, when steps are nearly free, the optimal move in one corner is to walk into a wall on purpose.

Artificial Intelligence
9 min readSequential Decisions and Reinforcement Learning

Acting When You Cannot See the State

What changes when an agent gets noisy percepts instead of its state: the belief state that replaces it and the filtering update that maintains it, the exact reduction of a POMDP to an MDP over beliefs, the piecewise-linear convex value function that makes the reduction computable in principle, and the measured reasons it is not computable in practice - with the fixed point of belief, the alpha vectors and the value function all computed rather than asserted.

Artificial IntelligenceProbability
9 min readReinforcement Learning

Markov Decision Processes

How to plan when actions do not reliably do what you intend: states, transition models, rewards and discounting, the Bellman equation, and value iteration worked numerically to its fixed point.

Reinforcement LearningProbabilityArtificial Intelligence