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Kudos AI

Search and Heuristics

The oldest working idea in artificial intelligence: describe a problem as states and actions, then let a systematic exploration find the path. Which strategy you pick decides whether the answer is optimal, and whether you run out of memory before you find it.

Foundations320 XP~1 h90% to advance

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  1. Problem Solving as Search

    25 min · 100 XP

    Formulating a problem as states, actions, and a goal test; the four criteria every strategy is judged on; and why memory, not time, is what usually stops breadth-first search.

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  2. Heuristics and A*

    30 min · 120 XP

    Adding an estimate of the distance remaining; why greedy search is fast but not optimal; and the admissibility and consistency conditions that make A* provably optimal.

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  3. Local Search and Annealing

    25 min · 100 XP

    When the path does not matter and only the final state does: hill climbing, the three ways it gets stuck, random restarts, and the annealing schedule that trades exploration for exploitation.

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Key concepts

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